Mythic MediterraneanAtlantis Beneath the TideAtlantis did not sink. Poseidon carried it into his kingdom beneath the sea.Find the story your table needs.
Original D&D and Tabletop RPG campaign ideas, alternate histories, and adventures shared for game masters who want somewhere better to begin.
Mythic MediterraneanAtlantis Beneath the TideAtlantis did not sink. Poseidon carried it into his kingdom beneath the sea.
Ancient EgyptRa Beneath the PyramidsThe sun god was once a man, and the body he built has outlived ancient Egypt.
Xi'an, ChinaThe Terracotta EmperorThe guide knows the tomb too well, and the army has noticed what the party took.
The Aegean SeaThe Calendar WreckA recovered machine predicts eclipses of places that have never existed.
Upper Mesopotamia at Göbekli TepePillars Before DawnThe first city was built because somebody had to keep watch.
Nabataean PetraStormvault of the Red CanyonsThe desert city stores more than water when the floods arrive.
Bronze Age CreteThe Palace That RemembersThe famous monster is the last person who can still read the maze.
Ancient MesopotamiaThe Last Shore of the FloodThe immortal survivor was hidden because remembrance can summon the waters again.The campaign library
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Atlantis Beneath the Tide
Atlantis did not sink. Poseidon carried it into his kingdom beneath the sea.
★★★★★4.28 comments
Ra Beneath the Pyramids
The sun god was once a man, and the body he built has outlived ancient Egypt.
★★★★★4.315 comments
The Terracotta Emperor
The guide knows the tomb too well, and the army has noticed what the party took.
★★★★★4.422 comments
The Calendar Wreck
A recovered machine predicts eclipses of places that have never existed.
★★★★★4.511 comments
Pillars Before Dawn
The first city was built because somebody had to keep watch.
★★★★★4.618 comments
Stormvault of the Red Canyons
The desert city stores more than water when the floods arrive.
★★★★★4.725 comments
The Palace That Remembers
The famous monster is the last person who can still read the maze.
★★★★★4.814 comments
The Last Shore of the Flood
The immortal survivor was hidden because remembrance can summon the waters again.
★★★★★4.221 comments
Oracle of the Split Future
Every prophecy keeps two incompatible worlds from touching.
★★★★★4.310 comments
Paths of the Sleeping Sky
Walking the desert figures keeps a buried being in the shape of the living world.
★★★★★4.417 comments
The City at the Four Wells
Each sacred well opens into a different claim on reality.
★★★★★4.524 comments
When the Ancestors Turn
One stone guardian has faced the ocean, and the island has stopped dreaming.
★★★★★4.613 comments
Walls of the Far Roads
A stone capital carries every promise made along its trade routes.
★★★★★4.720 comments
The Thirteenth Season
A wooden calendar has cast a shadow for a month that should not exist.
★★★★★4.89 comments
The City Beneath the City
The oldest tunnels were dug upward by people fleeing the world below.
★★★★★4.216 comments
The Burned Library of Nine Gates
Fire preserved the empire's knowledge and released its commands.
★★★★★4.323 comments
The Witness in the Fen
A preserved stranger wakes whenever the village repeats an old betrayal.
★★★★★4.412 comments
The Unanswered Questions
An ancient court left its prophecies blank, and the present must supply the answers.
★★★★★4.519 comments
The Empty King's Ship
The burial chamber is full because the missing ruler sailed somewhere else.
★★★★★4.68 comments
Nine Cities at War
Every layer beneath the famous ruins remembers a different siege.
★★★★★4.715 commentsShare your campaign idea with the community.
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